package state.component;

import state.GameImage;

public class MenuStyle extends Style {
  public int itemWidth = 80;
  public int itemHeight = 30;
  public boolean openChildMenuToRight = true;
  public int textDx = 0;
  public int textDy = 0;
  public boolean fillFocusItemBg = false;

  public GameImage itemBackgroundImage = null;

  public int getItemWidth() {
    return itemWidth;
  }

  public MenuStyle setItemWidth(int itemWidth1) {
    this.itemWidth = itemWidth1;
    return this;
  }

  public int getItemHeight() {
    return itemHeight;
  }

  public MenuStyle setItemHeight(int itemHeight1) {
    this.itemHeight = itemHeight1;
    return this;
  }

  public boolean isOpenChildMenuToRight() {
    return openChildMenuToRight;
  }

  public MenuStyle setOpenChildMenuToRight(boolean isOpenChildMenuToRight) {
    this.openChildMenuToRight = isOpenChildMenuToRight;
    return this;
  }

  public int getTextDx() {
    return textDx;
  }

  public MenuStyle setTextDx(int textDx1) {
    this.textDx = textDx1;
    return this;
  }

  public int getTextDy() {
    return textDy;
  }

  public MenuStyle setTextDy(int textDy1) {
    this.textDy = textDy1;
    return this;
  }

  public boolean isFillFocusItemBg() {
    return fillFocusItemBg;
  }

  public MenuStyle setFillFocusItemBg(boolean isFillFocusItemBg) {
    this.fillFocusItemBg = isFillFocusItemBg;
    return this;
  }

  public GameImage getItemBackgroundImage() {
    return itemBackgroundImage;
  }

  public void setItemBackgroundImage(GameImage itemBackgroundImage1) {
    this.itemBackgroundImage = itemBackgroundImage1;
  }
}
